As for the process to get this done, I was able to combine some strategies from Design Sprint and Design Thinking. One of my favorite parts about Design Sprint is to have a map to remind you of where you want to go. I start all projects with a map drawn either on a white board or digitally. It helps focus questions and ideas around a basic idea whether you are doing this solo or in a group.
Agile bicycle doesn’t have a widely accepted or official definition in agile methodology however it is often used to describe what an MVP should look like. When working on small startups or by myself I like to focus on what stage I will implement certain features.
Usually represented in a Gantt chart the MVP plan shows features needed to be added for the next 5 cycles. It makes it easier to talk to others (developers) about future additions to your app.
I used a whiteboard and foam board to surround myself with the most difficult questions and navigation issues. Ideas and solutions often don’t come immediately or while actively working on the project. That’s why it’s important to keep the problem visible and top of mind. Posting the most important questions helps maintain focus. Too much information can be overwhelming, so I made an effort to consolidate and group related questions and solutions to keep things clear and easy to reference.
Storyboarding is a powerful tool in UX and product design because it helps turn abstract ideas into tangible, visual narratives. It allows teams to map out the user experience from beginning to end, considering not just interface interactions but also the user's context, emotions, and motivations. By focusing on the human side of the journey, storyboarding fosters empathy and supports human-centered design. It also improves communication across disciplines by providing a shared visual reference that’s easy for designers, developers, and stakeholders to understand. This clarity helps identify gaps, pain points, and opportunities in the experience early on. Additionally, storyboarding guides prioritization by highlighting which features truly matter to the user. It also serves as a foundation for usability testing by defining realistic scenarios to evaluate. Overall, storyboarding ensures that the team remains focused on the user’s story, leading to more intentional and impactful design decisions.
The following screens were analyzed and improved upon as much as possible. Even though Log in screens have been standard user journey, it is important to see where it could be enhanced and improved.
If you like what you see and want to work together, get in touch!
scapursi@mixedi.com